Sunday, 18 August 2013

KADE live at Artsmith Studios

The KADE project has been going from strength to strength in recent weeks. Since my last blog about the live show at Stuck On A Name Studios, we have released the live audio through the label.

Last night we performed at Artsmith Gallery in Derby, promoting my good friend Todd's exhibition opening. It was great to see two art forms come together in such a creative way. We played a nice long set and I was able to explore a lot more live manipulation techniques using both Ableton Live and the Maschine's capabilities. Shep laid down some fantastic grooves as well, providing the backbone for the improvisations. To add to the mix, my mate Jonesy put down some spoken word and MC'd over top of our tunes which sounded ace. Here is a video of him performing on his own before hand.


Performing alongside us was local psychedelic electronic outfit THE GALLIVESPIANS who set up next to our stuff to create a performance space that was in the round, allowing punters to stroll around the edge and immerse themselves in the artwork.

Shep & I really enjoyed ourselves and are looking into organising another live event at this venue with an audio-sensory theme...

BOOMTOWN!


So I've not blogged for a while as I've been pretty busy. Things with Hallouminati came to a head last week as we performed at Boomtown Fair (see above image). The show went really well considering we had 3 days of festival fatigue to contend with. Hoping to start on some recordings with these guys soon!

Tuesday, 16 July 2013

Bitnormal Sampler



After a few months, the Bitnormal release page now stands at 16 seperate releases from 9 different artists. For a new-comer to the page, that's a lot of electronica to get your head around. LAst year I got to a stage with my Mender bandcamp page, where I had created and uploaded so much free music that people were simply put off by how much content was available. This is something I have come to consider when trying to promote our label. How many people arrive at the page with no knowledge of who our artists are and how they sound r indeed, what the over-all feel of the label is like, and are instantly daunted by the scale of our back catalog.

So I had this idea last night. Lets put out a sampler that gives you a taste of the sounds going on with our label. 6 tracks that capture the essence of the artists and offer the listner a bigger picture of Bitnormal.

Inspired by the epic branding elements designed by Pete Clark, I knocked together a cover and put together my own selection of Bitnormal artists and sent it to Chris. Earlier today the Sampler went up. Hopefully it is the first of many. It is totally free (as opposed to Name Your Own Price) and features some stunning remixes alongside some original independant material.

Monday, 8 July 2013

The Subtle Sting of Change

The art work for the second Mender album was put together by my brother-in-law Aaron Cole.
He based it on a medievil rubbing that he found. The sinister Skeleton goding the priest really suits the subject matter covered in this album. 


Sunday, 7 July 2013

Opening for Duke Zero-One

Last night Shep and I warmed up a very hot and sweaty audience for the filming of Duke01's live DVD.

We were proud to be joined on stage  by an MC of Nottingham's 1st Blood, a brilliant live hiphop act from Nottingham.

Duke's concept was simple. Get a bunch of friends and fans in a private room in Nottingham, get them pliant with a bit of entertainment and then shoot the live performance for release on DVD.

Check out Duke01 on bandcamp. It's great stuff!




Thursday, 4 July 2013

Recording the ATC EP



At the end of last year, Todd, Martin and I went to Snug Recording Co. to lay down tracks for what would become my swan song as the drummer of Alright The Captain. The band had been a huge part of my life for nearly 5 years and it would not hit me until well into 2013, just how much this life event was guna shake up my world.

Hyperbole aside, the birth squeeze of Conversation Skills for the Socially Anxious was a fairly turbulent 6 month process and one that I have not really documented until now.

The legend that is Rich Collins helped us tack the short but intense 5 song EP in less than two days of live takes and a few over-dubs. We managed to put the whole thing down in a day and then spent a few hours adding some texture and polishing up some scuffs here and there. We were aiming for a record that reflected the live experience of the band.

After we got the tracks down and spent some time layering tasty plug-ins and re-amping the bass tracks, we banged them on a portable HD and I took them home to have a go at mixing and tweaking them in-house.

This part of the process was also important as we wanted it to be a full-on DIY job; a testament to what we could achieve on our own!

I was apprehensive about the whole thing as I was starting to realise how much this actually meant to me.

My daughter was born a month or two before we went into the studio and as I got my head around what it meant to be a father, it was starting to become clear just how much of an impact she would have on my involvement with the band and so I had to get this right. For my part, it had to reflect what I had achieved with this band as a drummer and also what we had achieved as a unit.

For better or for worse, I produced and mixed the tracks using Ableton Live as it is simply all I know these days. I've been told that it's not ideal for mixing on but I know the results I can get from it and as this was the biggest project I had worked on to date, I needed to use what I was comfortable with.


I arranged all the tracks in the same project so that I kept a consistant sound for all the mixing. Whilst I was there, I edited a lot of bits out and added some subtle glitches and bizarre intros to a couple of tunes.

Also I utilised Ableton's presets to great effect, placing some tasty chains on some of the tracks to get trashy sounds and noisy textures.

I managed to get a really pokey kick sound which I am particularly pleased with. It really bites at the speaker cone with it's top end whilst remaining big and rounded. Also I went for a really trashy snare sound, picking out the raspy snare with the bottom mic and running a brutal multiband compression on a send channel.

We took 4 or 5 different recordings from each guitar track, running it through multiple heads and mics, meaning I could blend these to get different tones for specific parts. I love the drop 2/3's of the way through Bolognaise Holiday where Martin's guitar goes proper twangy before kicking in with that grungy distortion.

I went to town with the send channels on this recording, mainly to blend effects in with the mix rather than slap them over the top and lose that warmth that Rich captured in the studio.

It was a massive learning curve and if I did it again, I would definately create and save a mastering chain and deal with each song in a sperate project. Especially on my 13" MacBook Pro, the whole thing felt unmanageable at times!

I used a few familiar features in different ways too, such as the markers which I added reminders and mixing notes to the songs so that I knew where I had put certain bits of automation (again, when the project is so big, it's easier to slap an effect on a channel or cut a part out and forget that you already have some automation going on)

Also I used the labels to make the project make more sense!

I learnt a lot of techniques during this project, (mostly through error!) but I also learnt to trust my instinct. I had a lot of other audio tech friends chipping in with advice which made me nervous. I found myself panicking that other audiophiles would trash the end result because the kick was too boomy or the cymbals are side-chaining or whatever. But in the end I decided that I had produced enough music of my own to know what sounded good and what didn't. Also I began to look back at some of the albums I knew and loved and found myself picking holes in their production, forgetting how much I loved them for what they were. For instance, RHCP's Californication is a terrible album, from a production point of view. Seriously, it sounds shite! But the songs are great...

...and in the end who really cares? What we wanted was a solid live album that reflected the noisy, chaotic sound we had perfected over the years of touring and writing and throwing stuff at each other in the practice rooms. The songs spoke for themselves and all they needed was a bit of 'umph' to get the message across. Surely this is what recording and production is about; capturing the moment of creation.

I am proper proud of the results we got and of the time we spent with Jamie (the new drummer in ATC) who sat with us and listened and contributed to the pot of ideas and opinions that lead to the way it now sounds. I am proud that my time as drummer for ATC has been marked with such a raucous set of songs that speak for themselves about how much fun we had making them.


Digital Performance

This is not my picture...I found it on the interweb.

Found an article on live electronic set ups this morning. It got me thinking about the nature of live electronic performance and the big question of what constitutes a live perfromance now that in theory, you can automate so much?

The popular IDM artist Deadmau5 has said in the past that "...given about 1 hour of instruction, anyone with minimal knowledge of ableton and music tech in general could DO what im doing at a deadmau5 concert 

Is this so bad? Anyone with about an hour's instruction could probably sing like Lou Reed? Since when did performance become a question of athletics? Surely the songs are the most important aspect, rather than the execution!

Even as I type this, I'm not sure I agree with myself but I'm inclined to justify some of the live electronic performance techniques I use myself. My set-up is the same as in the picture to the left. That's not my set up, that's just some random pic I found on a Google image search, but it shows just how simple my live set up is. I use a 13" Macbook Pro with Ableton Live 8 and the Native Instruments Maschine as a controller and a VST. That's it.

A lot of what I do in my main project Mender is automated. In some cases the entire structure of the songs are banks on the Maschine which I flick between and manage the structure live as I go. In other songs I use the Maschine as an instrument and just play a melody over the top of a backing track.

I am fully aware that I could design the songs with performance in mind; triggering clips in Live 8 with the controller mode of Maschine and live looping more with custom pad set ups in Maschine but the fact is that I wrote the songs first and now it makes sense to use the arrangements as the live show.

With KADE however, I am beginning to experiment with custom pad sets and chain of effects on the master channel. This feels less of a scam on the audience if I'm honest but it is much more prone to disaster and restricts me in terms of BPM changes and the over-all mix of drum, bass and synth parts.

If I'm honest, I agree with Deadmau5 in that the performance is not just about what you are doing but more how it comes across. The live Mender show goes down pretty well as I am singing a lot and Dave and Ed hold up the live guitar and bass element really well, giving us an interesting balance between automated electronics and engaging human elements in our live performance. I think that as long as you are giving something entertaining to the audience and you are using your skill to create the automated elements then there's no need to get elitist about how you pull it off live.

With new technologies, come new moral mine-fields when it comes to performance. I guess it depends with what you can live with and whether you have a big mouse head to draw the attention away from what you're up to!